Miku's Character Design: Difference between revisions

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As the main character of [[Fatal Frame]], Miku's character design is important in establishing the game's mood and approach to horror. The CG artist Jin Hasegawa mentioned that it was challenging to design a character who didn't fight in the traditonal way, with weapons or magic. Developers went through several designs, aiming to find a design that was neither too ordinary nor too fantastical. They wished to create a character who would appear vulnerable with a core of strength: Miku looks younger than her years, with a slim physique so she wouldn't look physically imposing, and large, expressive eyes to show her sensitivity to the supernatural. Her outfit was designed without much regard for the game's 1986 setting, but close attention was paid to how the colour scheme would look in the dark environment of [[Himuro Mansion]]. As such, developers aimed for an outfit with strong contrasts of light and dark. "Miku" is written with characters meaning "deep crimson", which is also her image colour, and is used as a highlight in her design. Her red necktie offers a splash of colour that stands out in the darkness, and is suggestive of the game's horror motif of ropes and blood, while her red [[Miku's Hairclip|hair accessory]] links her to her mother and [[Mikoto Munakata]]. She and Mafuyu both wear black chokers as a point of visual connection between them, which also foreshadows the [[Strangling Ritual|ritual]] at the heart of the story.<ref name=>''Zero Anthology #2 - Miku and Mafuyu'', [http://www.tecmo.co.jp/product/zero/zero_staff_an2.htm Fatal Frame Official Site] (Japanese). ([http://fftranslations.atspace.co.uk/ff/anthology2.html English translation])</ref>
==Fatal Frame Changes==
==Fatal Frame Changes==
When [[Fatal Frame]] was released in America, one of the major regional changes made (besides English language and voice acting) was to [[Miku]]'s character design and default costume. These differences in Miku's form and costume were aimed at making her more appealing to western audiences. The game's chapter panel artwork was also changed to reflect the new, more westernized, design. While the original costume is only available in the PS2 Japanese version (and Fatal Frame III), the Japanese costume is still considered Miku's 'official' costume, and when she appears in other games she is always wearing it. The other [[Fatal Frame Costumes|special costumes]], which are simply edited and recoloured versions of the costume, were not changed. When the game was released on the Xbox, more costumes were added that complemented the new design.
When [[Fatal Frame]] was released in America, one of the major regional changes made (besides English language and voice acting) was to [[Miku]]'s character design and default costume. These differences in Miku's form and costume were aimed at making her more appealing to western audiences. The game's chapter panel artwork was also changed to reflect the new, more westernized, design. While the original costume is only available in the PS2 Japanese version (and Fatal Frame III), the Japanese costume is still considered Miku's 'official' costume, and when she appears in other games she is always wearing it. The other [[Fatal Frame Costumes|special costumes]], which are simply edited and recoloured versions of the costume, were not changed. When the game was released on the Xbox, more costumes were added that complemented the new design. Although the new design changes several aspects, it keeps the overall high-contrast monochromatic colour scheme and the splash of deep red.


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<td valign="top" align="center">[[Image:Japanesemiku.jpg]]<br>
<td valign="top" align="center">[[Image:Japanesemiku.jpg]]<br>
[[File:Flag of Japan.png|25px]] [[Default Miku Costume Japanese(FF)|Default Miku]]
[[File:Flag of Japan.png|25px]] [[Default Japanese Miku Costume (FF1)|Default Miku]]
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[[Image:Japanesemikuhead.jpg]]<br>
[[Image:Japanesemikuhead.jpg]]<br>
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<td valign="top" align="center">[[Image:Americanmiku.jpg]]<br>
<td valign="top" align="center">[[Image:Americanmiku.jpg]]<br>
[[image:800px-Flag_of_the_United_States.svg.png‎|25px]] [[Default Miku Costume(FF)|Default Miku]]
[[File:Flag of the United States.png‎|25px]] Default Miku Costume (FF1)|Default Miku]]
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[[Image:Americanmikuhead.jpg]]<br>
[[Image:Americanmikuhead.jpg]]<br>
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[[File:TPM Vol 18 Page 20.jpg|right|250px|thumb|TPM (Tecmo Player's Mag) feature highlighting Miku as an example of a costume that would be easy to cosplay using everyday clothes]]
===Changes Included===
===Changes Included===
* Miku's hair colour - went from dark brown to a more auburn colour.
* Miku's hair colour - went from dark brown to a more auburn colour.
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* The Xbox version of the game uses the new Miku design in all regions, and the original version of the outfit is not present.
* The Xbox version of the game uses the new Miku design in all regions, and the original version of the outfit is not present.
* Miku's age (canonically) remains at 17 (aging two years to 19 in [[Fatal Frame III]]).
* Miku's age (canonically) remains at 17 (aging two years to 19 in [[Fatal Frame III]]).
* Miku's original Japanese costume is [[Zero Costume(FF3)|unlockable]] in Fatal Frame III, and is not replaced with the alternative design in overseas releases.
* Miku's original Japanese costume is [[Zero Costume (FF3)|unlockable]] in Fatal Frame III, and is not replaced with the alternative design in overseas releases.


==Fatal Frame III==
==Fatal Frame III==
This time, [[Default Miku Costume(FF3)|Miku's outfit]] remains the same in all regions. Early concept artwork and depictions in the Zero 3 Comic Anthology suggest that her costume was originally going to have more of a midriff top. Her design was modelled on her original outfit, with a Japanese-style flavour to it,<ref name="site">''Column #3 - 28 July 2005'', [http://www.tecmo.co.jp/product/zero3/z60c03.htm Official site]. [http://fftranslations.atspace.co.uk/ff3/ff3column3.html (English translation)]</ref> and she still wears her [[Mikoto Munakata|grandmother's]] [[Miku's Hairclip|hairclip]]. At night she wears pink pyjamas, which were based on a design by [[Makoto Shibata]].<ref name="site"/>
This time, [[Default Miku Costume (FF3)|Miku's outfit]] remains the same in all regions. Early concept artwork and depictions in the [[Zero Shisei no Koe Comic Anthology]] suggest that her costume was originally going to have more of a midriff top. Her design was modelled on her original outfit, with a Japanese-style flavour to it,<ref name="site">''Column #3 - 28 July 2005'', [http://www.tecmo.co.jp/product/zero3/z60c03.htm Official site]. [http://fftranslations.atspace.co.uk/ff3/ff3column3.html (English translation)]</ref> and she still wears her [[Mikoto Munakata|grandmother's]] [[Miku's Hairclip|hairclip]]. At night she wears pink pyjamas, which were based on a design by [[Makoto Shibata]].<ref name="site"/>
 
==Fatal Frame V==
In [[Fatal Frame V]], Miku maintains the core features of her design (white shirt, dark skirt, red highlights). Her skirt is slightly longer than in previous games, and her blouse has a more flowing silhouette. She still wears the black choker, a detail she now shares with [[Miu Hinasaki|Miu]]. She also wears her hairclip, though it is upside-down compared to previous games.


==Other Game Appearances==
==Other Game Appearances==
* Miku's original Japanese costume appears in [[Monster Rancher IV]].
* Miku's original Japanese costume appears in [[Cross title content#Monster Rancher 4|Monster Rancher IV]].
* In Fatal Frame II, one of the unlockable costumes for Mio and Mayu is similar to Miku's original costume in colour scheme.
* In Fatal Frame II, one of the unlockable costumes for Mio and Mayu is similar to Miku's original costume in colour scheme.
* Miku's original costume is an unlockable in [[Super Swing Golf]].
* Miku's original costume is an unlockable in [[Cross title content#Super Swing Golf|Super Swing Golf]].
* Miku's default FF1 costumes (both Japanese and global) and FF3 costume are unlockable costumes for [[Miu Hinasaki|Miu]] with the Deluxe Edition of [[Fatal Frame V]].


==References==
==References==

Latest revision as of 20:48, 13 December 2025

As the main character of Fatal Frame, Miku's character design is important in establishing the game's mood and approach to horror. The CG artist Jin Hasegawa mentioned that it was challenging to design a character who didn't fight in the traditonal way, with weapons or magic. Developers went through several designs, aiming to find a design that was neither too ordinary nor too fantastical. They wished to create a character who would appear vulnerable with a core of strength: Miku looks younger than her years, with a slim physique so she wouldn't look physically imposing, and large, expressive eyes to show her sensitivity to the supernatural. Her outfit was designed without much regard for the game's 1986 setting, but close attention was paid to how the colour scheme would look in the dark environment of Himuro Mansion. As such, developers aimed for an outfit with strong contrasts of light and dark. "Miku" is written with characters meaning "deep crimson", which is also her image colour, and is used as a highlight in her design. Her red necktie offers a splash of colour that stands out in the darkness, and is suggestive of the game's horror motif of ropes and blood, while her red hair accessory links her to her mother and Mikoto Munakata. She and Mafuyu both wear black chokers as a point of visual connection between them, which also foreshadows the ritual at the heart of the story.[1]

Fatal Frame Changes

When Fatal Frame was released in America, one of the major regional changes made (besides English language and voice acting) was to Miku's character design and default costume. These differences in Miku's form and costume were aimed at making her more appealing to western audiences. The game's chapter panel artwork was also changed to reflect the new, more westernized, design. While the original costume is only available in the PS2 Japanese version (and Fatal Frame III), the Japanese costume is still considered Miku's 'official' costume, and when she appears in other games she is always wearing it. The other special costumes, which are simply edited and recoloured versions of the costume, were not changed. When the game was released on the Xbox, more costumes were added that complemented the new design. Although the new design changes several aspects, it keeps the overall high-contrast monochromatic colour scheme and the splash of deep red.


Default Miku


Default Miku Costume (FF1)|Default Miku]]

TPM (Tecmo Player's Mag) feature highlighting Miku as an example of a costume that would be easy to cosplay using everyday clothes

Changes Included

  • Miku's hair colour - went from dark brown to a more auburn colour.
  • Skin tone - went from pale white to a more pinkish colour.
  • Height - the new design is a few inches taller than the original.
  • Skirt - went from a layered design to a solid skirt.
  • Body - gained more curves.
  • Shirt - she has a scarf tied around her collar, which was switched to a golden clip with four symbols on it.
  • Choker - went from black to gold.

Misc Info

  • The Xbox version of the game uses the new Miku design in all regions, and the original version of the outfit is not present.
  • Miku's age (canonically) remains at 17 (aging two years to 19 in Fatal Frame III).
  • Miku's original Japanese costume is unlockable in Fatal Frame III, and is not replaced with the alternative design in overseas releases.

Fatal Frame III

This time, Miku's outfit remains the same in all regions. Early concept artwork and depictions in the Zero Shisei no Koe Comic Anthology suggest that her costume was originally going to have more of a midriff top. Her design was modelled on her original outfit, with a Japanese-style flavour to it,[2] and she still wears her grandmother's hairclip. At night she wears pink pyjamas, which were based on a design by Makoto Shibata.[2]

Fatal Frame V

In Fatal Frame V, Miku maintains the core features of her design (white shirt, dark skirt, red highlights). Her skirt is slightly longer than in previous games, and her blouse has a more flowing silhouette. She still wears the black choker, a detail she now shares with Miu. She also wears her hairclip, though it is upside-down compared to previous games.

Other Game Appearances

  • Miku's original Japanese costume appears in Monster Rancher IV.
  • In Fatal Frame II, one of the unlockable costumes for Mio and Mayu is similar to Miku's original costume in colour scheme.
  • Miku's original costume is an unlockable in Super Swing Golf.
  • Miku's default FF1 costumes (both Japanese and global) and FF3 costume are unlockable costumes for Miu with the Deluxe Edition of Fatal Frame V.

References

  1. Zero Anthology #2 - Miku and Mafuyu, Fatal Frame Official Site (Japanese). (English translation)
  2. 2.0 2.1 Column #3 - 28 July 2005, Official site. (English translation)
Characters
Player Characters
Miku Hinasaki - Mafuyu Hinasaki
Major Characters/Ghosts
Kirie Himuro - White Kimono - Himuro Family Master - Kirie's Lover - Junsei Takamine - Koji Ogata - Tomoe Hirasaka - Ryozo Munakata - Yae Munakata - Mikoto Munakata
Minor Characters/Ghosts
Mr. Hinasaki - Masato Hinasaki - Miyuki Hinasaki - Tokitada Kyuki - Blinded Maiden - Bound Man - Broken Neck - Boy Hiding - Crawling Girl - Female Head - Floating Face - Floating Woman - Former Rope Shrine Maiden - Girl in the Well - Hands from Floor - Headless Priests - Long Arms - Long Hair Woman - People Killed - Wandering Man - Wandering Monk
Terms
Blinding Ritual - Calamity - Camera Obscura - Ceremony of the Ropes - Demon Tag - Demon Tag Children - Demon Tag Ritual - Flashlight - Folklorist - Himuro Family - Hinasaki Family - Holy Mirror - Kagome, Kagome - Laceration Rope - Malice - Munakata Family - Overexposure - Rope Curse - Rope Shrine Maiden - Spirited Aways - Strangling Ritual
Locations
Maps of Himuro Mansion
Abyss - Backyard - Blinding Room - Buddha Room - Burial Room - Cherry Atrium - Demon Mouth - Doll Room - Dungeon - Entrance - Fireplace Room - Fish Tank Room - Five Gods Shrines - Grand Hall - Hell Gate - Himuro Mansion - Koto Room - Library - Mask Room - Moon Shrine - Narukami Shrine - Rope Altar - Rope Hallway - Square Garden
Gameplay
Camera - Save points - Films - Flashlight - Lenses - Functions - Fatal Frame Spirit List - Health items
More Pages
Items - Nights - Notes - Photographs - Costumes - Endings - Based on a true story? - Zero Novel - Pachislot Zero
Characters and Ghosts
Player Characters
Rei Kurosawa - Miku Hinasaki - Kei Amakura
Major Characters/Ghosts
Reika Kuze - Amane Kuze - Kaname Ototsuki - Yoshino Takigawa - Yuu Asou - Yashuu Kuze - Akito Kashiwagi - Kyouka Kuze - Hisame Kuze - Shigure Kuze - Minamo Kuze - Mio Amakura - Mayu Amakura - Mafuyu Hinasaki
Minor Characters/Ghosts
Ruri - Dr. Kunihiko Asou - Tengai Narumi - Naoya - Masumi Makimura - Miyako Sudo - Ozawa - Serizawa - Musubi Osaka - Tsuzuri Osaka - Makie Kuzuhara - Kozue Kuzuhara - Kiriko Asanuma - Shizu Amakura - Engravers - Men in White - Kizuna Himuro - The Kusabi - Stroller Grandma - Black Shadow - Engraved Men
Terms
Amakura Family - Asou Family - Boat of Passing - Camera Obscura - Crimson Butterfly - Echo Stone Earrings - Final Impalement - Handmaidens - Handmaiden's Song - Himuro Family - Impalement Ritual - Impaling the Sin - Indigo ink - Ink of the soul - Igushi Doll - Kushimi Doll - Kuze Code - Kuze Family - Lost Patients - Miasma - Outsiders - Piercing of the Soul - Red ink - Rite of Commandment - Sacrificial Pillars - Snake & Holly Tattoo - Spirit Tree - Spirited Aways - Tattooed Curse - Tattooed Priestess - The Rift - The Tearing - The Unleashing - Worshippers
Locations
Rei's House
Altar Room - Bathroom - Darkroom - Doorway - Kitchen - Living Room - Miku's Room - Rei's Room - Yuu's Room
Manor of Sleep
Abyss - Abyss of the Horizon - Bell Hallway - Blind Room - Book Storeroom - Chamber of Thorns - Doll Altars - Enclosed Room - Engraving Shrine - Futon Room - Grave Courtyard - Hall with Tatami - Hanging Prison - Hearth Room - House of Sleep - Kimono Room - Kuze Shrine - Last Passage - Library - Partitioned Room - Projection Room - Rift Shrine - Room with Blind - Shrine of Sleep - Spirit Tree Garden - Stained Corridor - Stairs Hallway - Tattoo Altar - Well Room - Wooden Figure Room
Himuro Mansion area
Confinement Room - Foyer - Great Hall - Preserve Room - Rope Hallway - Rope Palace
Minakami Village area
Confinement Room - Great Hall - Hearth Room - Kimono Room - Rope Temple - Twins' Room
Other
Kukaiji Temple - Minakami Dam - Myojin Village - Katsuragi Hospital
Gameplay
Camera Obscura - Save points - Films - Flashlight - Lenses - Functions - Special Abilities - Spirit list - Health items
Music
Tsukiko Amano - Koe - Handmaiden's Song
More Pages
Hours - Items - Notes - Photographs - Costumes - Endings - Rei's Notebook - Zero Shisei no Koe Comic Anthology